Reddit cheat engine 6.5.19/15/2023 Try changing the value and it should stay where it is. ![]() Now hook CE to the program you're hacking. S=[[alloc(originalcall0, 64, VirtualProtectEx)Īfter the code runs, you'll see a flashing box in the top corner of your screen that says either dbk64 is loaded or dbk32 is loaded. stupid bug in generateAPIHookScript forgets the alloc originalcall0 S=generateAPIHookScript("VirtualProtectEx", "NewVirtualProtectEx", "OriginalVirtualProtectEx") Then go to table, go to Table Lua Script, and copy and paste this code in:Īlloc(NewVirtualProtectEx,256, VirtualProtectEx )Īlloc(OriginalVirtualProtectEx, 8, VirtualProtectEx) You're trying to write to an area of memory that is fenced off and protected.įirst thing is to make sure CE is not hooked to anything. The screenshot shows some values I haven't changed yet and some that I attempted to change already. This changed that value (and some others) to ?. I double-clicked on the value and entered a new value. I am new to Cheat Engine so I decided to try doing something I already know how how to do in PPSSPP. ![]() I know that the game speed parameter default value for my game is 0.99 in float. When I change values using "Value" function from the address list, it always changes the value from 0.99 to ?. When I change values in memory viewer, it works. I found my value, float 0.99, a bunch of copies of it. Posted: Sun 5:42 pm Post subject: Re: PPSSPP: Question Marks on Value Change
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